Jogos digitais baseados em texto: conceitos e proposições
Resumen
Este artigo busca trazer uma análise preliminar sobre a viabilidade do uso de jogos digitais baseados em texto (Text-based games - TBG), bastante populares para computadores pessoais nas décadas de 1980 e 1990, em sistemas gamificados e intervenções baseadas em jogos.
Citas
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