Cuestionando la primacía del pulgar. La estética de la inacción en los videojuegos contemplativos

  • Serafín Álvarez
Keywords: video games, aesthetics

Abstract

This paper proposes a typology of “contemplative video games” that considerably limit interactivity and do not require active participation on the part of the user, which triggers a series of unique qualities. 

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Published
2024-07-17
How to Cite
Álvarez, S. (2024). Cuestionando la primacía del pulgar. La estética de la inacción en los videojuegos contemplativos. Cuadernos Del Centro De Estudios De Diseño Y Comunicación, (234). https://doi.org/10.18682/cdc.vi234.11455