Deep Game Design: Una nueva metodología para crear juegos innovadores

  • Sebastián Blanco
  • Gonzalo Zabala
Palavras-chave: desenvolvimento de jogos; mecânica experimental; design profundo; metodologia de design; abordagem sistêmica; puzzle

Resumo

O presente trabalho consiste na proposta de uma nova metodologia denominada Deep Game Design, cujo objetivo é lançar as bases para o desenvolvimento de videogames que ampliem os limites do medio. A proposta baseia-se no estado da arte da mecânica experimental e nos processos de design, bem como na abordagem sistêmica dos jogos e seu significado antropológico. Também expõe um conjunto de videogames cujo desenvolvimento foi observado e usado como base para a realização da presente metodologia.

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Publicado
2020-09-04
Como Citar
Blanco , S., & Zabala, G. (2020). Deep Game Design: Una nueva metodología para crear juegos innovadores . Cuadernos Del Centro De Estudios De Diseño Y Comunicación, (98). https://doi.org/10.18682/cdc.vi98.3974