La cinematografía como elemento lúdico en Immortality de Sam Barlow

  • Adrián Ávila Pérez
Keywords: video games, cinematography

Abstract

Video games are intermediate objects in which different languages operate with the capacity to transmit ideas. 

References

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“Immortality”. (2022). Edge, October, 109.

“Post Script”. (2022). Edge, October, pp. 106-108.

Published
2024-07-17
How to Cite
Ávila Pérez, A. (2024). La cinematografía como elemento lúdico en Immortality de Sam Barlow. Cuadernos Del Centro De Estudios De Diseño Y Comunicación, (234). https://doi.org/10.18682/cdc.vi234.11460