Diseño de materiales y actividades con realidad aumentada: perspectivas y producciones de docentes en formación

  • Marina Falasca
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Résumé

En la última década, la Realidad Aumentada (RA) ha avanzado significativamente, con aplicaciones destacadas en la educación. 

Références

Belda-Medina, J., & Marrahi-Gomez, V. (2023). The impact of augmented reality (AR) on vocabulary acquisition and student motivation. Electronics, 12(3), 749.

Besonia, B. E. A., Arroyo, J. C. T., Delima, A. J. P., Espora, S. M. H., Superio, R. R., Bernardez, M. F. M., ... & Bales, J. A. E. (2024). Enhancing Reading Proficiency through Augmented Reality for Word Recognition Advancement.

Cai, Y., Pan, Z., & Liu, M. (2022). Augmented reality technology in language learning: A meta‐analysis. Journal of Computer Assisted Learning, 38(4), 929-945.

Cao, W., & Yu, Z. (2023). RETRACTED ARTICLE: The impact of augmented reality on student attitudes, motivation, and learning achievements—a meta-analysis (2016–2023). Humanities and Social Sciences Communications, 10(1), 1-12.

Chamboko-Mpotaringa, M., & Manditereza, B. (2023). Innovative language learning approaches: Immersive technologies and gamification. In Transforming the language teaching experience in the age of AI (pp. 189-214). IGI Global.
Publiée
2025-07-07