Ludificando las ciencias: un espacio para la creación colectiva

  • Julieta Lombardelli
Palavras-chave: gamification; Videojuegos; Ciência Cidadã; Criatividade Coletiva

Resumo

Este artigo discute a criação coletiva de um relacionamento triplo: gamification, jogo e jogo de vídeo, em conexão com as ciências, particularmente a Ciência Cidadã. O termo Ciência Cidadã responde ao desenvolvimento de estudos científicos realizados cidadãos não qualificados, em colaboração com cientistas ou instituições científicas. Existem inúmeros exemplos de projetos de pesquisa em Ciências Cidadãs que foram ludificados ou desenvolveram jogos completos. A partir desta abordagem, jogos de vídeo e gamification manifestar como uma engrenagem para incorporar novos conhecimentos, mas também para criar e desenvolver a investigação coletiva.

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Publicado
2020-09-04
Como Citar
Lombardelli , J. (2020). Ludificando las ciencias: un espacio para la creación colectiva. Cuadernos Del Centro De Estudios De Diseño Y Comunicación, (98). https://doi.org/10.18682/cdc.vi98.3979