La enseñanza del Diseño Gráfico con aprendizaje autodeterminado
Abstract
In 2020, teachers and university students were surprised by the Covid19 pandemic, especially during the first period of the year, in the second, teachers prepare better both in virtual tools and teaching methodologies. In the end, quality results were achieved. This article reflects on the appropriation of learning and didactics of project disciplines in virtual contexts. To analyze the teaching-learning process, the changes in the Design discipline should be considered with a constructivist approach with people-centered research and the importance of the relationship with other disciplines. Pontis and Van der Waarde (2020) develop the concept of heutagogy or self-determined learning that places the student at the center of the educational strategy to motivate the autonomy of learning and methodologically directed research of digital resources and ICTs for adequate use: of time of students, assignments, theoretical readings, resources and Internet content. The project method and integrative project focused on people allows consolidating the transmission of knowledge for meaningful learning, also considering the personal situation of each of the students to intervene in increasingly complex global contexts.
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